Informacje o stanowisku
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting the high caliber games our fans have come to expect.
Responsibilities
- Develop and maintain all development tools, including our world editor and performance tools.
- Work with a multi-disciplinary team to implement new engine and editor features.
- Identify and solve problems in our content creation workflows and pipelines.
- Actively participate in finding the best solution for new engine and tools features.
- Design, implement and maintain user interfaces.
Requirements
- Solid experience creating tools for game development.
- Excellent C# and .NET skills for desktop applications.
- Experience working with WPF and XAML.
- Excellent feel for UI/UX and tool design.
- C++ general knowledge.
- Open-minded and willing to iterate on a feature based on feedback.
- The ability to analyze and understand the workflows of other disciplines.
- You seek constructive criticism and are open to discuss issues or requests with end-users.
- You are passionate about improving developer productivity and communicate in a supportive way.
- You are a team player and willing to take ownership of tools.
- Fluent written and spoken English.
- Bachelor degree or equivalent work experience.
- Please submit examples of your past work.
Nice to haves
- Familiarity with Python.
- Experience with making extensions for Visual Studio Code (Not just using VS Code).
- Experience making games with Unity, Unreal, Godot (e.g. as hobby project).
- Experience with digital content creation programs (Maya, Blender, …), using them, writing plug-ins for them or supporting people who use them.
- Experience making tools for Unreal Engine.
- Experience making mods for large games.
- Self-driven and passionate about improving people’s day-to-day and supporting and solving problems for humans.
- Social, easy to communicate with, friendly, empathetic.
- Finds gratification in solving problems for people, not because the problem is “technically cool”.
- UI/UX design experience or working with UI/UX designers.
What we offer
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel.
- An open, collaborative environment where ideas are welcome and encouraged.
- A managerial team consisting of highly experienced game developers at the top of their fields.
- Sharing hobbies and passions with like-minded colleagues.
- Inclusive environment with many activities organized by the studios or the employees.
- Commitment to making the best game possible for the fans, including listening to community feedback.
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