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Tools Programmer
  • Warsaw
Tools Programmer
Warszawa, Warsaw, Masovian Voivodeship, Polska
Larian Studios
28. 2. 2025
Informacje o stanowisku

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting the high caliber games our fans have come to expect.



Responsibilities

  • Develop and maintain all development tools, including our world editor and performance tools.
  • Work with a multi-disciplinary team to implement new engine and editor features.
  • Identify and solve problems in our content creation workflows and pipelines.
  • Actively participate in finding the best solution for new engine and tools features.
  • Design, implement and maintain user interfaces.


Requirements

  • Solid experience creating tools for game development.
  • Excellent C# and .NET skills for desktop applications.
  • Experience working with WPF and XAML.
  • Excellent feel for UI/UX and tool design.
  • C++ general knowledge.
  • Open-minded and willing to iterate on a feature based on feedback.
  • The ability to analyze and understand the workflows of other disciplines.
  • You seek constructive criticism and are open to discuss issues or requests with end-users.
  • You are passionate about improving developer productivity and communicate in a supportive way.
  • You are a team player and willing to take ownership of tools.
  • Fluent written and spoken English.
  • Bachelor degree or equivalent work experience.
  • Please submit examples of your past work.


Nice to haves

  • Familiarity with Python.
  • Experience with making extensions for Visual Studio Code (Not just using VS Code).
  • Experience making games with Unity, Unreal, Godot (e.g. as hobby project).
  • Experience with digital content creation programs (Maya, Blender, …), using them, writing plug-ins for them or supporting people who use them.
  • Experience making tools for Unreal Engine.
  • Experience making mods for large games.
  • Self-driven and passionate about improving people’s day-to-day and supporting and solving problems for humans.
  • Social, easy to communicate with, friendly, empathetic.
  • Finds gratification in solving problems for people, not because the problem is “technically cool”.
  • UI/UX design experience or working with UI/UX designers.


What we offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel.
  • An open, collaborative environment where ideas are welcome and encouraged.
  • A managerial team consisting of highly experienced game developers at the top of their fields.
  • Sharing hobbies and passions with like-minded colleagues.
  • Inclusive environment with many activities organized by the studios or the employees.
  • Commitment to making the best game possible for the fans, including listening to community feedback.


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