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Technical Director
  • Warsaw
Technical Director
Warszawa, Warsaw, Masovian Voivodeship, Polska
11 bit studios
14. 12. 2025
Informacje o stanowisku

Reporting to the Game Director, the Technical Director will leverage technology to create and deliver the title in expected scope, quality and time.

Your responsibilities

  • Work closely with the Programming, Production, Design, QA, Art and Animation teams, setting up efficient cross-discipline workflows, and communicating technical concepts and trade-offs between disciplines.
  • Serve as a UE5 expert, contributing clean, maintainable C++ code for rendering, core tech, gameplay mechanics, UI, networking and tools as needed.
  • Identify and solve complex technical problems, including debugging, profiling and optimizing for performance across current and next-gen platforms (PC/Consoles).
  • Ensure that the game is being built with the right methodology and best coding practices, tech briefs, code reviews and keeping in mind long-term quality and potential future code reuse.
  • Propose and develop the best tools and development processes to secure the team’s efficiency.
  • Make sure that elements like debugging, optimization and TRCs are part of the development process to guarantee a smooth finish.
  • Help out with recruitment, on-boarding, development and professional training of the team.
  • Take the role of the coach: inspire, motivate rather than direct.
  • Propose solutions to improve the development of the projects in the studio.
  • Identify project risks and the contingency plans to put in place with the team.

Requirements

  • At least 10 years of game development experience, with at least 3 years in a leadership position (Lead Programmer, Engineering Manager, Technical Lead, Technical Director) in PC or console AA/AAA games.
  • Proven track record of having shipped multiple commercial AA/AAA titles, with at least one utilizing Unreal Engine.
  • Deep hands‑on expertise with Unreal Engine 4 or 5, including strong proficiency in C++/C# and Blueprints scripting.
  • Good understanding of modern game engine architecture, systems design, 3D math, physics, networking and rendering pipelines.
  • Demonstrated excellence in leader roles, with ability to motivate, influence, and inspire at all levels.
  • Ability to articulate a strong vision of technology as a means to customer value.

What we offer?

  • Health and Wellness

    • psychological support/care
    • private medical package
    • free weekly yoga in the office
    • Multisport
  • Development

    • team training budget
    • in-office library
    • English/Polish classes
  • Our office

    • near Metro Stadion Narodowy and Dworzec Wschodni stations
    • dog-friendly
    • in-house gym
    • no dress code
    • car and bike parking
    • chill zone
    • video, board and arcade games
  • Working conditions

    • flexible working hours
    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
    • 20 or 26 days of fully‑paid holiday leave
    • international working environment
  • Fair compensation

    • attractive bonus system – annual bonus, motivation programme
    • transparent salary brackets
  • Events and more

    • attendance in game dev events
    • relocation budget for candidates from abroad
    • referral program
    • annual company events
    • merch/swag
    • preferential loans
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