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Software Engineer III, Embedded, Pixel Graphics
  • Warsaw
Software Engineer III, Embedded, Pixel Graphics
Warszawa, Warsaw, Masovian Voivodeship, Polska
Google
14. 12. 2025
Informacje o stanowisku

Software Engineer III, Embedded, Pixel Graphics

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Minimum qualifications

  • Bachelor’s degree or equivalent practical experience.
  • 2 years of experience with software development in one or more programming languages or 1 year of experience with an advanced degree.

Preferred qualifications

  • Experience writing low-level graphics API code.
  • Experience with C or C++.
  • Experience analyzing GPU-accelerated applications such as games, image processing, or GPGPU applications.
  • Experience in writing or contributing to graphics drivers.
  • Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs.

About the Job

Googles software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. Were looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

The Pixel Graphics System Software team works in Pixel devices from SoC conception all the way to field deployment. The team works with multiple teams at Google, including Android, Pixel Camera, Display, Video, and Power. In this role, you will regularly engage with partners and vendors to come up with innovative and more performant ways to use the GPU as part of an integrated device package.

The Google Pixel team focuses on designing and delivering the worlds most helpful mobile experience. The team works on shaping the future of Pixel devices and services through some of the most advanced designs, techniques, products, and experiences in consumer electronics. This includes bringing together the best of Google’s artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world.

Responsibilities

  • Develop GPU graphics and compute technologies spanning the full GPU software stack.
  • Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in-market devices.
  • Evaluate and bring-up devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs.
  • Debug sophisticated user mode and kernel mode problems.
  • Advise Android and Pixel leadership on performance and feature opportunities in graphics software and scope solutions with partner teams inside and outside Google.

Google is proud to be an equal opportunity workplace and is an affirmative action employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or veteran status. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. See also Google’s EEO Policy and EEO is the Law. If you have a disability or special need that requires accommodation, please let us know by completing our Accommodations for Applicants form.

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