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Software Engineer Iii Embedded Graphics Drivers
  • Wysokie Mazowieckie
Software Engineer Iii Embedded Graphics Drivers
Wysokie Mazowieckie, Wysokie Mazowieckie, Podlaskie Voivodeship, Polska
Google
28. 9. 2024
Informacje o stanowisku

About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and isgrowing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward. With your technical expertise you will manage project priorities, deadlines, and deliverables. You will design, develop, test, deploy, maintain, and enhance software solutions. Pixel Graphics System Software enables everything from simple low-power animations to rich UI, high-end games, and on-device image processing to make the best use of the GPU in Pixel phones. Our team works in Pixel devices from SoC conception all the way to field deployment and beyond. As a member of Pixel's core GPU driver team, you will share ownership of the kernel GPU driver and the user-space graphics driver stack. You will be involved in developing new features, devising performance improvements, bringing silicon up, debugging challenging problems, and identifying future requirements for both software and hardware in Pixel products. Google is an engineering company at heart. We hire people with a broad set of technical skills who are ready to take on some of technology's greatest challenges and make an impact on users around the world. At Google, engineers not only revolutionize search, they routinely work on scalability and storage solutions, large-scale applications and entirely new platforms for developers around the world. From Google Ads to Chrome, Android to YouTube, social to local, Google engineers are changing the world one technological achievement after another. Responsibilities Develop GPU graphics and compute technologies spanning the full GPU software stack. Evaluate and bring-up devices and work with Product and Engineering teams to define the role and requirements of the GPU in future product designs. Advise Android and Pixel leadership on performance and feature opportunities in graphics software, and scope solutions with Partner teams. Minimize application or device-specific workarounds to serve users of all Pixel devices, including in-market devices. Minimum qualifications: Bachelor's degree or equivalent practical experience. 2 years of experience with software development in one or more programming languages, or 1 year of experience with an advanced degree. 2 years of experience with data structures or algorithms. Experience in Graphics or Graphics Processing Unit. Experience developing embedded systems/firmware design, implementation, and deployment. Preferred qualifications: Experience in Mobile GPU or GPU programming. Knowledge of one or more of the following: graphics driver platform integration (e.G., kernel drivers or window-system integration), or GPU power management software. Ability to analyze the performance/profiling of GPU or TPU programs.

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