Googles software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. Were looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
In this role, you will share ownership of the kernel Graphics Processing Unit (GPU) driver and the user-space graphics driver stack. You will be involved in developing new features, performance improvements, bringing silicon up, debugging testing problems and identifying future requirements for software and hardware in Pixel products.The Google Pixel team focuses on designing and delivering the worlds most helpful mobile experience. The team works on shaping the future of Pixel devices and services through some of the most advanced designs, techniques, products, and experiences in consumer electronics. This includes bringing together the best of Google’s artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world.
responsibilities :
Develop GPU graphics and compute technologies spanning the GPU software stack.
Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in-market devices.
Help to evaluate and bring-up devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs.
Debug user mode and kernel mode problems.
requirements-expected :
Bachelor’s degree or equivalent practical experience.
5 years of experience with software development.
3 years of experience in testing, maintaining, or launching software products, and 1 year of experience with software design and architecture.
2 years of experience in C or C++ and embedded systems (e.g., firmware, Linux kernel, device drivers).
Experience in graphics or graphics processing unit.
benefits :
sharing the costs of sports activities
private medical care
sharing the costs of foreign language classes
sharing the costs of professional training & courses
life insurance
remote work opportunities
fruits
corporate products and services at discounted prices