Hi! We’re on a mission to transform interactive fitness as we know it.
We’re a team of tech-driven fitness enthusiasts who believe workouts should be enjoyable, motivating, and engaging. That’s why we’ve built our vision from the ground up with the aim to redefine how people experience fitness.
Our team includes designers from top companies like Apple and Twitter, and product experts from Facebook, Apple, and other renowned tech innovators.
Together, our software and hardware engineers are creating something truly revolutionary to help users stay engaged, achieve results, and love their workout journey.
We’re excited to bring this vision to life, and we can’t wait to share it with the world.
responsibilities :
Lead all stages of the design process from ideation to implementation.
Create visually appealing, high-quality, and user-friendly interfaces.
Design intuitive solutions based on user research and behavior analysis.
Develop features like rewards, streaks, and achievements to enhance engagement.
Work closely with cross-functional teams and communicate ideas effectively.
Use tools like Figma to create interactive prototypes.
Explore bold, creative ideas and adapt to ambiguity and change.
Apply basic animations to enhance user interaction (preferred).
Deliver quality work within tight deadlines.
requirements-expected :
A great end-to-end designer. Whatever design is required - you’re very good at all of it.
Obsessed with beauty. You seek visual delight and aesthetics in everything you do, and it shows.
A passionate storyteller. You articulate so well you rally the room/zoom. And you’re not afraid to speak your mind.
Experienced in building consumer experiences (yes B2C). You’ve been at it for a while. We’re not counting here but it’s probably between 8 to 20 years.
A people’s person. You love working with them, understanding them and building for them.
A consumer product builder with humans in mind. Pixels and motion are important, but we care about human centered products, not just marketing.
A true dreamer. We mean this. We’re not about expected design so we need your best, crazy ideas explored as well.
Also an execution machine. You take timelines, deadlines and scope very seriously.
Not afraid of ambiguity and change. We’ll be there with you, but we need you rolling with us too.
Used to moving fast. You’ve heard it before. We have the experience and resources to back it up.
Probably familiar with these buzz words, (just in case): UX, high fidelity UI, visual design, people problems research, wire-framing, interaction design, prototyping, you do you, and you think we’ll like it.
Experience in designing for game apps: Experience in the gaming industry and principles of user behavior.
B2C mobile app design experience: Proven track record of designing successful business-to-consumer mobile applications.
UI design expertise: Exceptional skills in creating visually appealing, delightful and user-friendly interfaces.
Aesthetic sensibility: An eye for design and detail, with a portfolio demonstrating your ability to create high-quality visuals.
Gamification experience: Proven ability to design features that drive retention and user engagement, such as rewards, streaks, and achievements.
Collaborative mindset: Enthusiastic team player who’s open to feedback and goes the extra mile to exceed expectations.
Growth-driven attitude: Willingness to learn, adapt, and thrive in a fast-paced startup environment.
Tools: Proficiency with Figma including prototyping, adobe creative suite.
Advanced Polish and fluent English are a must.
offered :
Workplace: Remote / Hybrid mode in Warsaw Office a few days per week.