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Senior Character Artist Warsaw (Poland) Larian Studios Game Development Senior (5+ years) 3D Art
  • Warsaw
Senior Character Artist Warsaw (Poland) Larian Studios Game Development Senior (5+ years) 3D Art
Warszawa, Warsaw, Masovian Voivodeship, Polska
Gamecompanies
13. 11. 2025
Informacje o stanowisku

# Senior Character Artist## Warsaw (Poland)Larian StudiosFull TimePosted 5 days agoWith multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior Character Artist to join the team and help us in crafting the high calibre games our fans have come to expect.ResponsibilitiesCreate high-quality 3D character models based on concept art and design briefs.Sculpt, model, and texture realistic characters, creatures, and armor sets.Collaborate closely with concept artists, art directors, and technical artists to ensure characters meet artistic and technical standards.Optimize character assets for performance while maintaining artistic integrity.Provide feedback and mentorship to junior artists and help uphold the team’s quality bar.Contribute to character pipelines, documentation, and best practices.Work with animation and rigging teams to ensure proper deformation and functionality.RequirementsProven experience as a Character Artist in creative industriesExpert knowledge of character modeling, sculpting, and texturing pipelines.Solid understanding of human and creature anatomy, form, and proportions.Strong proficiency in ZBrush, Maya or Blender, and Substance Painter.A strong portfolio demonstrating high-quality realistic character artExcellent communication skills and the ability to work effectively in a collaborative, multi-disciplinary environment.Fluent in English, both spoken and written.Willing to work onsite in StudioNice to HavesExperience working in the gaming industry, using industry-standards engines (e.g. Unreal, Unity, Frostbite)Familiarity with Marvelous Designer, Houdini, or other specialized toolsExperience creating hair and fur using modern workflows An academic background in traditional art, anatomy, or sculptingStrong interest in worldbuilding, character storytelling, and design aestheticsLeadership experience or mentoring skills.What We OfferAn international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feelAn open, collaborative environment where ideas are welcome and encouragedA managerial team consisting of highly experienced game developers at the top of their fieldsSharing hobbies and passions with like-minded colleaguesInclusive environment with many activities organized by the studios or the employeesCommitment to making the best game possible for the fans, including listening to community feedback
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