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Senior 3D Environment Artist
  • Kraków
Senior 3D Environment Artist
Kraków, Kraków, Lesser Poland Voivodeship, Polska
Bloober Team
13. 12. 2025
Informacje o stanowisku

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. Weve got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, youll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

  • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
  • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
  • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
  • Passionate team: Youll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.

Currently we are looking for:

Senior 3D Environment Artist

Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!

Below you will find some information on the role:

  • Modeling and Texturing architecture modules and terrain structures.
  • Building levels from scratch till polish.
  • Close cooperation with the Level Design Team.
  • Ensuring the most effective flow of communication regarding design needs.
  • Compliance with the production pipeline.

Feel free to apply if you have:

  • Industry experience in modeling architecture and LP/HP workflow as well (hyperrealistic, both hardsurface and organic props).
  • The ability to create high-quality PBR textures.
  • Good understanding of materials, color and composition.
  • Creativity, a strong sense of aesthetics and a sense of plasticity.
  • Experience in working with standard industry software (ZBrush, Substance Painter and one of: Blender/Maya/3DSMax).
  • Problem-solving skills, high level of independence.
  • Team player attitude and openness to both receiving and giving feedback to others.
  • Experience of working in Unreal Engine 5.
  • Up-to-date portfolio showcasing previous projects.

It would be also nice to have:

  • English communication skills that allow you to communicate freely.
  • Passion for horrors (games, movies, books).

What do we have to offer:

  • Possibility of long-term cooperation on current and upcoming projects.
  • Work in a creative environment, in a committed team of game enthusiasts.
  • Work in a modern, comfortable office, or remotely.
  • Flexible working hours, days off, private mental and healthcare, and working with new technologies.
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