- Preparing sketches and maps for new locations (2d & 3d).
- Building locations in the editor with existing meshes, tools and the help of environment artists.
- Preparing parts of location for particular events.
- Working very closely with the cinematics and quest implementation teams.
- Preparing final quality locations.
Skill & Experience:
- Experience in level designing with any game engine.
- At least 2 years’ experience in a Level Designer position in gamedev.
- Strong creativity and ability to match it with detailed and exact requirements from other team members.
- Deep knowledge of game industry and level design in different games.
- Some knowledge of real world geography and topography.
- Fluent English.
- Excellent communication skills & proven ability to work within a team.
Pluses:
- Knowledge of 3DS Max or any other leading software such as Maya or Softimage Xsi.
We offer you:
- A modern and relaxed studio atmosphere with cutting-edge technologies.
- A chance to work in an international environment in a booming industry.
- A competitive salary and project based bonuses.
- Private health care & MultiSport card.
- From 20 to 26 days of paid vacation per year.
- Exciting opportunity to create a video game set in one of the most acclaimed RPG universes.
Artists and designers should enclose a portfolio or link to an online portfolio to their application.
Please be informed that we reserve the right to contact only selected applicants.
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