We are seeking a skilled Graphics Developer to join our development team. The ideal candidate will specialize in creating and optimizing cutting-edge visual experiences for games. This role involves developing and implementing graphics systems, shaders, and visual effects to enhance the visual fidelity and performance of our games across multiple platforms.
This role offers the chance to work on visually stunning games and push the boundaries of what’s possible in real-time graphics. If you are passionate about game visuals and love working on cutting-edge technologies, we encourage you to apply.
MD rate: 180 - 220 EUR
responsibilities :
Design and implement advanced graphics systems and rendering pipelines.
Develop and optimize shaders for real-time rendering, including lighting, shadows, and special effects.
Collaborate closely with artists and technical teams to integrate visual assets into the game engine.
Optimize rendering performance for different platforms, ensuring high-quality visuals and smooth frame rates.
Implement post-processing effects such as bloom, depth of field, and motion blur.
Develop tools and workflows to improve the efficiency of the art and graphics pipeline.
Stay updated with the latest advancements in graphics technologies and integrate them into projects.
Troubleshoot and resolve visual and performance issues.
requirements-expected :
Strong proficiency in C++ and experience working with game engines such as Unreal Engine, Unity, or proprietary engines.
Deep understanding of real-time rendering techniques and graphics pipelines.
Experience with shader development using HLSL, GLSL, or Metal Shaders.
Knowledge of lighting models, post-processing effects, and particle systems.
Familiarity with GPU programming and optimization techniques.
Proficiency in tools like RenderDoc, PIX, or similar for performance debugging.
Experience with cross-platform development, including PC, console, and mobile.
Strong problem-solving skills and attention to detail.