The GPU Compiler Team is responsible for a core part of the GPU drivers we develop for graphics and compute APIs across various platforms. Our GPU compilers are key to achieving maximum performance for workloads running on PowerVR GPUs and help support the latest API changes and new HW functionality. You will join an experienced and diverse team of talented engineers, in multiple locations, to help develop and maintain our GPU compilers.
You might also have:
Knowledge of GPU graphics and compute APIs - such as Vulkan, OpenCL or CUDA
Some familiarity with low-level instruction-set architecture/concepts
Computer architecture knowledge
We are seeking for developers from Junior to Senior level
The GPU Compiler Team is responsible for a core part of the GPU drivers we develop for graphics and compute APIs across various platforms. Our GPU compilers are key to achieving maximum performance for workloads running on PowerVR GPUs and help support the latest API changes and new HW functionality. You will join an experienced and diverse team of talented engineers, in multiple locations, to help develop and maintain our GPU compilers.
,[Maintenance and improvement of the compiler stack, Adding support for new API/input functionality, Adding support for future GPUs and help validate HW, Identification of possible optimisations and code transformations, Analysis and diagnosing performance or code-generation issues, Specialization in HW code generation in the compiler backend Requirements: C++, GPU, CUDA, OpenGL