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Game Designer, Kraków
  • Kraków County
Game Designer, Kraków
Kraków, Kraków County, Lesser Poland Voivodeship, Polska
TN Poland
28. 2. 2025
Informacje o stanowisku

We are looking for great candidates that will work with us as Senior Game Designer.

We want to give you the amazing opportunity to co-create a new F2P game that will use one of the strongest existing IPs on the planet! We cant tell you more details yet...but we are 100% sure you have at least one board game with this brand at home ;)

We want you to raise the bar. We understand by sourcing only the top talent with great experience in critical areas, we will lift our company to great heights. Great companies are built and driven by great people.

So, what is the plan?

We want you to join us and work with our existing games for a few months to learn the ropes. We then expect you to jump to our new project with a solid understanding of our game mechanics.

We think that it will be wise to learn from all the mistakes we made in the past, and try to understand what are the best-performing opportunities for the new game going forward. Our current products have a simple core loop game design that we expect you to optimize and expand through the use of BIG DATA from the real world.

The reason for this approach is simple, the new game will have a similar main game concept and genre, but the new IP license will make it huge, creating a hit the world has never seen before.

Responsibilities:

  1. Designing the core loop of the game;
  2. Designing games and features based on a data-driven approach;
  3. Creating feature drafts and game design process documentation;
  4. Communicating game system concepts, implementation processes, risks, and interactions;
  5. Working on the game economy based on 500 million Real World Properties;
  6. Creating monetization strategies that will not interfere with the main game loop;
  7. Cooperating with the analytical team to define players behavior and design gameplay based on it;
  8. Cooperating with producers, UI/UX designers, QA, and engineers to iterate on games and features that will satisfy players and the vision of the product;
  9. Collaborating with IP holders to ensure brand integrity;
  10. Identifying core problems and low-hanging fruits of already existing games and cooperating with production teams to ensure the delivery of solutions;
  11. Mentoring and evaluating Jr. Game Designers and Game Designers;

Job Requirements:

You must be able to prioritize in a fast-paced environment, independently analyze issues, work with minimal supervision, and be exceedingly well-organized and flexible. Since the individual will interact with a wide range of audiences, diplomacy and tact are essential, together with excellent verbal and written communication skills.

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