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Director, Art (Lighting), Warsaw
  • Warsaw
Director, Art (Lighting), Warsaw
Warszawa, Warsaw, Masovian Voivodeship, Polska
TN Poland
28. 2. 2025
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Elsewhere Entertainment is looking for a Director, Art (Lighting) to join the development of a new IP.



Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining!



As a member of the Art department, you’ll inspire, mentor, and lead a team of high-caliber lighting artists to use color and composition to evoke captivating visuals. You’ll not only manage the team through challenge and change, but also build up individuals into highly engaged, efficient, and effective teammates. Above all, were seeking an innovative and dedicated leader to help tell our story.

You’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

You’ll help us by…

  1. Collaborating with Creative Directors, Designers, Engineers, Artists, Producers, and Animators to deliver epic visual content for world-class player experiences.
  2. Being a proactive self-starter that can independently implement high-level direction.
  3. Working in Radiant to augment play-spaces with lighting that supports game and story objectives.
  4. Defining team goals, action plans, and schedules for the project.
  5. Leading, tasking, mentoring, and conducting one-to-one meetings with your Lighting Artists.
  6. Championing standard processes and advocating towards streamlining tools and processes.
  7. Contributing creative and original ideas towards all aspects of game production and development.

You’re awesome because you have…

  1. Demonstrated ability in the games industry working in a lighting capacity, and/or film or equivalent experience.
  2. Strong affinity for CGI lighting techniques, color theory, and post-process effects for console hardware (Xbox, PS, PC).
  3. Possesses in-depth understanding of game engines, pipelines, and processes.
  4. Proven track record thriving in an exciting and often ambiguous environment.
  5. Strong understanding of in-game lighting with ability to clearly discuss modern trends.
  6. Inspiring reel demonstrating a focus and dedication to realistic lighting techniques and knowledge.
  7. The ability to collaborate and thrive as part of a creative team.
  8. Creativity in problem solving and a positive, respectful team-first attitude.
  9. Organization methods and the capability to meet deadlines.
  10. Comfort with self-critique and accepting outside feedback.
  11. At least 1 shipped title as a Lead Lighting Artist.
  12. Experience in a secondary area such as texturing, modeling, scripting, animation, or VFX a plus.
  13. Enjoyment of playing a variety of video game genres and titles.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

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