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2d Animator
  • Warsaw
2d Animator
Warszawa, Warsaw, Masovian Voivodeship, Polska
PLAYTIKA POLAND SPÓŁKA Z OGRANICZONĄ ODPOWIEDZIALNOŚCIĄ
23. 5. 2025
Informacje o stanowisku

technologies-expected :


  • Spine

about-project :


  • Our success story is co-authored by a dynamic team of storytellers, strategists, creators and data scientists who thrive on innovation. We are home of the best, advancing an inclusive culture that embraces our core values and reflects our agile DNA.
  • With a strong financial foundation, disciplined operations, unwavering player-focused approach and relentless can-do spirit, were well-positioned for sustained growth. If youre ready to join the driving force behind the evolution of interactive entertainment, we invite you to come play with us.

responsibilities :


  • Animate visual effects, UI components, characters and backgrounds, based on created art assets, as well as creating animation from scratch.
  • Create high-quality animation in a range of styles that fits the theme in a timely manner.
  • Develop animation sketches and mock-ups to convey creative ideas.
  • Work with Animation Lead/Director and Product Manager to identify and uncover all content needed to animate a game or other project. Provides new animation ideas that wow their managers and colleagues.
  • Learn how to easily integrate animation assets into the game without sacrificing artistic vision or exceeding the platforms technical limits - by working closely with RnD team and participating in regular meetings.
  • Creating animation files accordingly to guidelines and upload it on SVN.
  • Participating and presenting animations on Project Demo, and other meetings, related to the project.
  • Demonstrate basic work documentation skills.
  • Understanding of the game and be able to speak its language.
  • Stay current with animation trends and competitive products.

requirements-expected :


  • Iris - in-house software - advanced (learning on our side).
  • Advanced proficiency in Spine (rigging, animating, IK, transform constraints, 2.5D animation, mesh/weights).
  • Mastery of basic animation principles.
  • Basic Photoshop skills (layers, smart objects) to export easily into Spine.
  • Experience with particle system.
  • VFX - advanced.
  • Adobe Animate - as a plus.
  • Advance understanding of game UI animation.
  • Intermediate level of English.

offered :


  • A competitive salary and performance-based bonuses;
  • Hybrid working mode: Two days from our office, located in the heart of Warsaw (Browary Warszawskie), and three days from anywhere, per week
  • All you can eat! Breakfasts, lunches, desserts, snacks and much more in our Playtika-only cafeteria
  • Access to PlaytiCafe where all of your coffee (and other refreshments) dreams come true;
  • Six “Power Up” long weekends for all, and additional day off for your birthday month;
  • Private medical healthcare and three additional sick leave days;
  • A wellness program in the office: yoga classes, massage chairs and zerobody room;
  • Gaming room with a variety of activities;
  • Flexible working hours and monthly happy hours;
  • Work permit assistance for employees;
  • Corporate celebrations, team buildings, and fun activities.

benefits :


  • private medical care
  • remote work opportunities
  • flexible working time
  • fruits
  • integration events
  • corporate sports team
  • no dress code
  • video games at work
  • coffee / tea
  • drinks
  • leisure zone
  • birthday celebration
  • employee referral program
  • extra leave

  • Praca Warszawa
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